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In Japan, Dragon Ball Z 2 sold 584,183 copies. [17] In the United States, Budokai 2 sold 1.5 million copies [18] and was the fourth top video game rental of 2004. [19] The game sold a total of 2,084,183 copies in Japan and the United States. Both version have an aggregate score of 66/100 on Metacritic.
The Dragon Ball Z: Budokai - HD Collection is a video game compilation that includes remastered versions of Budokai and Budokai 3, alongside full Trophy and Achievements support. The collection was released in Europe on November 2, 2012, and in North America on November 6, 2012, [ 6 ] for PlayStation 3 and Xbox 360 .
In the United States, the PlayStation 2 version of Budokai had sold 2.04 million copies and earned $69,000,000 (equivalent to $117,000,000 in 2023) by 2007. [25] [26] Next Generation ranked it as the 17th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. [25]
Xenoverse is the third Dragon Ball game to feature character creation, the first being Dragon Ball Online and the second being Dragon Ball Z: Ultimate Tenkaichi. [6] [7] Player-created character has the option of becoming an apprentice of the original Dragon Ball characters in order to learn their special moves and access specific costume items ...
Dragon Ball Z: Budokai 2, released as Dragon Ball Z2 (ドラゴンボールZ2, Doragon Bōru Z 2) in Japan, is a fighting video game developed by Dimps based upon the anime and manga series, Dragon Ball Z, it is a sequel to Dragon Ball Z: Budokai for the PlayStation 2 release in 2003 and Nintendo GameCube release in 2004.
The game is a turn-based RPG and covers events from the "23rd Tenkaichi Budokai" story arc through the end of the eponymous "Saiyan" arc of the original manga. Attack of the Saiyans received generally mixed reviews by gaming critics, while complimenting the battle system, its visuals, and its aptness in staying faithful to the original series.
Super Saiyan Goku using the Kamehameha wave against Hirudegarn in Budokai Tenkaichi 3. The games use a "behind-the-back" third-person camera perspective. Similar to the Super Famicom-released Dragon Ball Z: Legendary Super Warriors (2002), special forms are treated as their own character, with varying stats, movesets, and fighting styles.
Dragon Ball Z: Shin Budokai This page was last edited on 18 January 2021, at 14:15 (UTC). Text is available under the Creative Commons Attribution-ShareAlike 4.0 ...