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The iteration form of the Eiffel loop can also be used as a boolean expression when the keyword loop is replaced by either all (effecting universal quantification) or some (effecting existential quantification). This iteration is a boolean expression which is true if all items in my_list have counts greater than three:
In computer programming, an iterator is an object that ... during the construction of the result list, as in Python: ... the hash to iterate over the ...
Python uses the following syntax to express list comprehensions over finite lists: S = [ 2 * x for x in range ( 100 ) if x ** 2 > 3 ] A generator expression may be used in Python versions >= 2.4 which gives lazy evaluation over its input, and can be used with generators to iterate over 'infinite' input such as the count generator function which ...
Iterating over a container is done using this form of loop: for e in c while w do # loop body od; The in c clause specifies the container, which may be a list, set, sum, product, unevaluated function, array, or object implementing an iterator. A for-loop may be terminated by od, end, or end do.
In Python, a generator can be thought of as an iterator that contains a frozen stack frame. Whenever next() is called on the iterator, Python resumes the frozen frame, which executes normally until the next yield statement is reached. The generator's frame is then frozen again, and the yielded value is returned to the caller.
The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP:
In mathematics, iteration may refer to the process of iterating a function, i.e. applying a function repeatedly, using the output from one iteration as the input to the next. Iteration of apparently simple functions can produce complex behaviors and difficult problems – for examples, see the Collatz conjecture and juggler sequences.
In computer programming, conditional loops or repetitive control structures are a way for computer programs to repeat one or more various steps depending on conditions set either by the programmer initially or real-time by the actual program.