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Midnight Rescue is a side-scrolling adventure game whose objective is to prevent a school from disappearing by midnight by deducing Morty Maxwell's hiding place. To do this, the player must roam the halls of Shady Glen School and piece together clues received by reading articles and correctly answering questions about them.
Frost Middle School was recognized with the Governor's Award of Excellence from 2010 through 2017, and with the Virginia Board of Education Distinguished Achievement Award in 2013. In 2013 the school was recognized with the G.O.L.D.E.N. Wellness Award, as well as the Healthier U.S. School Challenge Bronze Award.
Game Vortex rated the game 80/100, saying that "Clue Finders 4th Grade Adventure: Puzzle of the Pyramid is a typical edutainment game that teaches your child the ins and outs of what he or she needs to know to make it through the fourth grade". 7Wolf Magazine rated the game 70/100. Reading Adventures gave mixed reviews. Although they said that ...
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
Reader Rabbit's Interactive Reading Journey is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the Reader Rabbit franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader.
Middle School: The Worst Years of My Life is a realistic fiction novel by James Patterson that serves as the beginning of Patterson's Middle School series. [1] Published in the United States by Little, Brown and Company on June 27, 2011, the book follows sixth grader Rafe Khatchadorian as he begins middle school and copes with the awkwardness of adolescence, "crushes, bullying, family issues ...
ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
Reading Blaster 2000 is an edutainment computer game in the Blaster Learning System series released by Davidson & Associates in 1996, and is a follow-up to the 1994 title Reading Blaster: Invasion of the Word Snatchers.
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