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The Steam Controller is a discontinued game controller developed by Valve for use with personal computers, running Steam on Windows, macOS, Linux, smartphones or SteamOS.The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls.
Connectivity: Master System controller port Input: 2 digital buttons, D-pad: September 1986 [6] [7] NES Advantage: NES: Connectivity: NES controller port Input: 4 digital buttons, 2 adjustable knobs, 3 toggle buttons, 1 switch 1987 [8] Sega Genesis/Mega Drive controller: Sega Genesis: Connectivity: Sega Genesis controller port Input: 4 digital ...
Steam Link is a stand-alone hardware device to enable streaming of Steam content from a personal computer or a Steam Machine wirelessly to a television set, including integration of Steam Controller gamepad. The device was released along with the debut of Steam Machines in November 2015. [3]
Steam's Input API has since been updated to include official support for other console controllers such as the Nintendo Switch Pro Controller in 2018, [188] the Xbox Wireless Controller for the Xbox Series X and Series S consoles, and the PlayStation 5's DualSense, as well as compatible controllers from third-party manufacturers in 2020.
Steam Machine is a discontinued series of small form factor gaming computers by Valve, designed to operate SteamOS to provide a home game console-like experience.Several computer vendors were engaged with Valve to develop their own versions of Steam Machines for retail, offering additional options atop Valve's requirements such as dual-booting options with Microsoft Windows and the ability to ...
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2015: Steam Machines (console-like PCs) by Valve include a new Steam Controller that uses weighted electromagnets capable of delivering a wide range of haptic feedback via the unit's trackpads. [55] These controllers' feedback systems are user-configurable, delivering precise feedback with haptic force actuators on both sides of the controller ...
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.