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  2. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  3. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    In 2D computer animation, moving objects are often referred to as "sprites." A sprite is an image that has a location associated with it. The location of the sprite is changed slightly, between each displayed frame, to make the sprite appear to move. [16] The following pseudocode makes a sprite move from left to right:

  4. Timeline of computer animation in film and television

    en.wikipedia.org/wiki/Timeline_of_computer...

    First feature film to use computer animation to explore the subject of virtual reality. First virtual reality sex scene. [37] The Babe: First computer-generated crowds. Death Becomes Her: First human skin CGI software. [35] The Muppet Christmas Carol: First use of a green screen for digital chroma key compositing in a feature film. Babylon 5: 1993

  5. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Animation - the technique of creating moving images from still pictures, often used in films, television, and video games to bring characters and stories to life. Multimedia can be recorded for playback on computers, laptops , smartphones , and other electronic devices.

  6. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology. It can also allow a single graphic artist to produce such content ...

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    This concept emphasizes the object's extreme poses. Inversely, fewer pictures are drawn within the middle of the animation to emphasize faster action. [12] This principle applies to characters moving between two extreme poses, such as sitting down and standing up, but also for inanimate, moving objects, like the bouncing ball in the above ...

  8. Point and click - Wikipedia

    en.wikipedia.org/wiki/Point_and_click

    Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (pointing) and then pressing a button on a mouse or other pointing device (click). An example of point and click is in hypermedia , where users click on hyperlinks to navigate from document to document.

  9. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Sophisticated animation software enables the animator to specify objects in an image and to define how they should move and change during the tweening process. The software may be used to manually render or adjust transitional frames by hand or may be used to automatically render transitional frames using interpolation of graphic parameters.