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The Serial Item and Contribution Identifier (SICI) was a code (ANSI/NISO standard Z39.56-1996 [R2002]) used to uniquely identify specific volumes, articles or other identifiable parts of a serial. It was "intended primarily for use by those members of the bibliographic community involved in the use or management of serial titles and their ...
On October 28, 2016, Skyrim – Special Edition was released. [63] In 2016, on the fifth anniversary of Skyrim ' s release, Zen Studios developed and released a virtual pinball adaptation of the game as part of the Bethesda Pinball collection, which became available as part of Zen Pinball 2 , Pinball FX 2 [ 64 ] and Pinball FX 3 , [ 65 ] as ...
Dragonstone is a fantasy action role-playing game developed and published by Core Design for the Amiga in 1994 and Amiga CD32 in 1995. [ 1 ] [ 2 ] It was planned as a sequel to the Amiga game Darkmere , but became a standalone game over the course of development, possibly in part due to Darkmere's repeated delays.
Then in 2002, Margaret Weis's company Sovereign Press acquired the license to publish 3rd Edition Dragonlance material. [9] [10] The official update, Dragonlance Campaign Setting, was published in 2003 for the 3.5 Edition; it moved the timeline to 422 AC and was set six months "after the end of the War of Souls trilogy (2000–2002)". [9]
Limited edition module included for free with other purchases from the TSR Mail Order Hobby Shop in order to secure the trademark for its "Dragon Master" line of products. [13] Designed for first level characters. 3142: King of the Giantdowns: Variable: Ed Stark: 1997: For the Birthright campaign setting. Includes adventures for low to high ...
The Elder Scrolls V: Skyrim – Dragonborn is the third and final add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. It was developed by Bethesda Game Studios and released by Bethesda Softworks on the Xbox Live Marketplace on December 4, 2012.
The Magic Item Compendium also showed some early hallmarks of 4th edition design: items were marked levels and some items appeared at multiple strengths. It also introduced the idea of item sets, where items of a set would improve as more were collected, which would then reappear in the 4th edition book Adventurer's Vault 2 (2009). [6]
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...