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  2. Glossary of motion picture terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_motion_picture...

    Each frame is typically only shown to the viewer for a fraction of a second, and the number of frames viewed every second is known as the frame rate. frame composition frame rate. Also frame frequency or frames per second. The rate or frequency at which the consecutive still images of a motion picture, known as frames, are captured or played ...

  3. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  4. Adobe Premiere Pro - Wikipedia

    en.wikipedia.org/wiki/Adobe_Premiere_Pro

    Adobe Premiere Pro is a timeline-based non-linear video editing software developed by Adobe Inc., distributed as part of the Adobe Creative Cloud suite. Primarily aimed at professional video editing, the program also provides an advanced set of tools for creating special effects and visual effects.

  5. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame time is related to frame rate, but it measures the time between frames. A game could maintain an average of 60 frames per second but appear choppy because of a poor frame time. Game reviews sometimes average the worst 1% of frame rates, reported as the 99th percentile, to measure how choppy the game appears.

  6. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    Decompression (sometimes compression) frame time uniformity – Big differences in this value can cause annoyingly jerky playback. SIMD support by processor and codec – e.g., MMX , SSE , SSE2 , each of which changes CPU performance on some kinds of tasks (often including those with which codecs are concerned).

  7. Motion compensation - Wikipedia

    en.wikipedia.org/wiki/Motion_compensation

    The following is a simplistic illustrated explanation of how motion compensation works. Two successive frames were captured from the movie Elephants Dream.As can be seen from the images, the bottom (motion compensated) difference between two frames contains significantly less detail than the prior images, and thus compresses much better than the rest.

  8. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In non-linear digital video editing, as well as in video compositing software, a key frame is a frame used to indicate the beginning or end of a change made to a parameter. . For example, a key frame could be set to indicate the point at which audio will have faded up or down to a certain lev

  9. Slow motion - Wikipedia

    en.wikipedia.org/wiki/Slow_motion

    Slow motion is used widely in action films for dramatic effect, as well as the famous bullet-dodging effect, popularized by The Matrix. Formally, this effect is referred to as speed ramping and is a process whereby the capture frame rate of the camera changes over time. For example, if in the course of 10 seconds of capture, the capture frame ...