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  2. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the player selects one at random.

  3. Blackstone's Card Trick Without Cards - Wikipedia

    en.wikipedia.org/wiki/Blackstone's_Card_Trick...

    The series of mathematical manipulations results in any given card producing a unique number. The multiplication by 2 and 5 means that the final number is ten times the card's value, plus a fixed 15 (for the addition of 3 and the multiplication by 5) and an additional suit-dependent figure.

  4. 1089 (number) - Wikipedia

    en.wikipedia.org/wiki/1089_(number)

    1089 is widely used in magic tricks because it can be "produced" from any two three-digit numbers. This allows it to be used as the basis for a Magician's Choice.For instance, one variation of the book test starts by having the spectator choose any two suitable numbers and then apply some basic maths to produce a single four-digit number.

  5. 15 Easy Magic Tricks for Kids (or Adults) Who Are Eager ... - AOL

    www.aol.com/news/15-easy-magic-tricks-kids...

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  6. Kruskal count - Wikipedia

    en.wikipedia.org/wiki/Kruskal_count

    The trick is performed with cards, but is more a magical-looking effect than a conventional magic trick. The magician has no access to the cards, which are manipulated by members of the audience. Thus sleight of hand is not possible.

  7. List of magic tricks - Wikipedia

    en.wikipedia.org/wiki/List_of_magic_tricks

    This article contains a list of magic tricks. In magic literature, tricks are often called effects. Based on published literature and marketed effects, there are millions of effects; a short performance routine by a single magician may contain dozens of such effects. Some students of magic strive to refer to effects using a proper name, and ...

  8. Recreational mathematics - Wikipedia

    en.wikipedia.org/wiki/Recreational_mathematics

    Magic tricks based on mathematical principles can produce self-working but surprising effects. For instance, a mathemagician might use the combinatorial properties of a deck of playing cards to guess a volunteer's selected card, or Hamming codes to identify whether a volunteer is lying.

  9. Three cups problem - Wikipedia

    en.wikipedia.org/wiki/Three_cups_problem

    To solve the puzzle in a single move, turn up the two cups that are upside down — after which all three cups are facing up. As a magic trick, a magician can perform the solvable version in a convoluted way, and then ask an audience member to solve the unsolvable version. [1]

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