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Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.
Rocket League Sideswipe is a free-to-play mobile vehicular soccer video game published by Psyonix. It serves as a spin-off of Rocket League , but with 2D computer graphics . An alpha version of the game was released in Oceania in March 2021 before the game was given a worldwide release in late November of the same year.
The 2010s was the fifth decade in the industry's history.The decade was notable for producing the first truly "3D" games and consoles, [clarification needed] introducing cloud gaming and virtual reality to consumers, and the rising influence of tablet-based and mobile casual games, including a boom in freemium titles.
The Razer Hydra, a motion controller for PC, tracks position and rotation of two wired nunchucks, providing six degrees of freedom on each hand. The SpaceOrb 360 is a 6DOF computer input device released in 1996 originally manufactured and sold by the SpaceTec IMC company (first bought by Labtec , which itself was later bought by Logitech ).
Mai Shiranui is a popular fighting game character who is a notable early demonstration of breast physics technology. An example of Mai's famous breast-bounce effect as seen in 2010's The King of Fighters XIII, in which her design and stance are based on her first appearance in the Fatal Fury series.
This basic Super NES demo uses Mode 7. Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different depth effects. [1] It also supports wrapping effects such as translation and reflection. [2]
Ömer Faruk Yurtseven (born 19 June 1998) is a Turkish professional basketball player for Panathinaikos of the Greek Basketball League (GBL) and the EuroLeague.He played college basketball for the NC State Wolfpack and the Georgetown Hoyas.
Epic Systems Corp. v. Lewis, 584 U.S. ___ (2018), was a case decided by the Supreme Court of the United States on how two federal laws, the National Labor Relations Act (NLRA) and the Federal Arbitration Act (FAA), relate to whether employment contracts can legally bar employees from collective arbitration.