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  2. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Instead, a 2:1 pixel pattern ratio would be used to draw the x and y axis lines, resulting in these axes following a ≈26.565° (arctan(1/2)) angle to the horizontal. (Game systems that do not use square pixels could, however, yield different angles, including "true" isometric.)

  3. Heptagram - Wikipedia

    en.wikipedia.org/wiki/Heptagram

    There are two regular heptagrams, labeled as {7/2} and {7/3}, with the second number representing the vertex interval step from a regular heptagon, {7/1}. This is the smallest star polygon that can be drawn in two forms, as irreducible fractions. The two heptagrams are sometimes called the heptagram (for {7/2}) and the great heptagram (for {7/3}).

  4. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    Example of a T-posing model in MakeHuman software.. In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T.

  5. Heptagon - Wikipedia

    en.wikipedia.org/wiki/Heptagon

    In geometry, a heptagon or septagon is a seven-sided polygon or 7-gon.. The heptagon is sometimes referred to as the septagon, using "sept-" (an elision of septua-, a Latin-derived numerical prefix, rather than hepta-, a Greek-derived numerical prefix; both are cognate) together with the Greek suffix "-agon" meaning angle.

  6. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

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  7. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    In isometric projection, the most commonly used form of axonometric projection in engineering drawing, [4] the direction of viewing is such that the three axes of space appear equally foreshortened, and there is a common angle of 120° between them. As the distortion caused by foreshortening is uniform, the proportionality between lengths is ...

  8. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [246] In 2013, Blender was released on Android as a demo, but has not been updated since. [247]

  9. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    One way to draw using an oblique view is to draw the side of the object in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth' – adding an element of realism to the object.