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Reciprocity serves as an explanation for why participants cooperate in dyads, but fails to account for larger groups. Evolutionary theories of indirect reciprocity and costly signaling may be useful to explain large-scale cooperation. When people can selectively choose partners to play games with, it pays to develop a cooperative reputation ...
The volunteer's dilemma is a game that models a situation in which each player can either make a small sacrifice that benefits everybody, or instead wait in hope of benefiting from someone else's sacrifice.
Organisms form food chains and ecosystems. People form families, tribes, cities and nations. Atoms cooperate in a simple way, by combining to make up molecules. Understanding the mechanisms that create cooperating agents in a system is one of the most important and least well understood phenomena in nature, though there has not been a lack of ...
Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing. [5]
Collaboration (from Latin com-"with" + laborare "to labor", "to work") is the process of two or more people, entities or organizations working together to complete a task or achieve a goal. [1] Collaboration is similar to cooperation. The form of leadership can be social within a decentralized and egalitarian group. [2]
"Nature and Appearance of Deer" taken from "Livre du Roy Modus", created in the 14th century. Although most authors focus on the prisoner's dilemma as the game that best represents the problem of social cooperation, some authors believe that the stag hunt represents an equally (or more) interesting context in which to study cooperation and its problems (for an overview see Skyrms 2004).
The lessons described above apply in environments that support cooperation, but whether cooperation is supported at all, depends crucially on the probability (called ω [omega]) that the players will meet again, [15] also called the discount parameter or, figuratively, the shadow of the future.
They describe the rules followed by people in conversation. [2] Applying the Gricean maxims is a way to explain the link between utterances and what is understood from them. Though phrased as a prescriptive command, the principle is intended as a description of how people normally behave in conversation. Lesley Jeffries and Daniel McIntyre ...