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  2. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Advances in digital compression and high-speed Internet made video creation and distribution more affordable, contributing to the rise of systems designed for recording lectures. These systems were often incorporated into learning management platforms, supporting the growth of fully online courses. [6]

  3. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  4. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    These include Starfall, ABC mouse, [172] PBS Kids Video, Teach me, and Montessori crosswords. [173] Educational technology in the form of electronic books [109] offer preschool children the option to store and retrieve several books on one device, thus bringing together the traditional action of reading along with the use of educational technology.

  5. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Video, still images, animation, audio, and written text are the building blocks on which multimedia takes shape. In the 1990s, some computers were called "multimedia computers" because they represented advances in graphical and audio quality, such as the Amiga 1000, which could produce 4096 colors (12-bit color), outputs for TVs and VCRs, and ...

  6. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Interactive media refers to digital experiences that dynamically respond to user input, delivering content such as text, images, animations, video, audio, and even AI-driven interactions. Over the years, interactive media has expanded across gaming , education , social platforms , and immersive technologies like VR and AR .

  7. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    The relationship between education and technology has emerged as a pivotal aspect of contemporary development, propelled by rapid expansion. internet connectivity and mobile penetration. [ 1 ] Our world is now interconnected, with approximately 40% of the global population using the internet, a figure that continues to rise at an astonishing ...

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    mail.aol.com/d?reason=invalid_cred

    AOL Mail is free and helps keep you safe. From security to personalization, AOL Mail helps manage your digital life Start for free

  9. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    "Triple-product" business model of digital media platforms. [7]Digital media platforms like YouTube work through a triple-product business model in which platforms provide information and entertainment (infotainment) to the public often at no cost, while simultaneously capturing their attention, and also collecting user data to sell to advertisers. [7]