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  2. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...

  3. Triangular function - Wikipedia

    en.wikipedia.org/wiki/Triangular_function

    Often this is an isosceles triangle of height 1 and base 2 in which case it is referred to as the triangular function. Triangular functions are useful in signal processing and communication systems engineering as representations of idealized signals, and the triangular function specifically as an integral transform kernel function from which ...

  4. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    One way to draw using an oblique view is to draw the side of the object in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth' – adding an element of realism to the object.

  5. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    The notations (î, ĵ, k̂), (x̂ 1, x̂ 2, x̂ 3), (ê x, ê y, ê z), or (ê 1, ê 2, ê 3), with or without hat, are also used, [1] particularly in contexts where i, j, k might lead to confusion with another quantity (for instance with index symbols such as i, j, k, which are used to identify an element of a set or array or sequence of ...

  6. Dihedral angle - Wikipedia

    en.wikipedia.org/wiki/Dihedral_angle

    This dihedral angle, also called the face angle, is measured as the internal angle with respect to the polyhedron. An angle of 0° means the face normal vectors are antiparallel and the faces overlap each other, which implies that it is part of a degenerate polyhedron. An angle of 180° means the faces are parallel, as in a tiling. An angle ...

  7. Bidirectional reflectance distribution function - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_reflectance...

    Diagram showing vectors used to define the BRDF. All vectors are unit length. points toward the light source. points toward the viewer (camera). is the surface normal.. The bidirectional reflectance distribution function (BRDF), symbol (,), is a function of four real variables that defines how light from a source is reflected off an opaque surface. It is employed in the optics of real-world ...

  8. Utah teapot - Wikipedia

    en.wikipedia.org/wiki/Utah_teapot

    The real teapot is 33% taller (ratio 4:3) [5] than the computer model. Jim Blinn stated that he scaled the model on the vertical axis during a demo in the lab to demonstrate that they could manipulate it. They preferred the appearance of this new version and decided to save the file out of that preference. [6]

  9. Set square - Wikipedia

    en.wikipedia.org/wiki/Set_square

    Similar to the Geodreieck, a number of other protractor triangle types exist for navigation purposes. Various designs are named navigation (protractor) triangle, nautical navigational triangle, nautical set square, Portland (navigational) triangle or Portland protractor triangle, Kent-type triangle, Inoue-type A/B nautical triangle or plotting triangle, course triangle, yachtsmen triangle, and ...