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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
The terms perfect gas and ideal gas are sometimes used interchangeably, depending on the particular field of physics and engineering. Sometimes, other distinctions are made, such as between thermally perfect gas and calorically perfect gas, or between imperfect, semi-perfect, and perfect gases, and as well as the characteristics of ideal gases.
In physics, a perfect fluid or ideal fluid is a fluid that can be completely characterized by its rest frame mass density and isotropic pressure . Usually, "perfect fluid" is reserved for relativistic models and "ideal fluid" for classical inviscid flow .
This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development.
Isotherms of an ideal gas for different temperatures. The curved lines are rectangular hyperbolae of the form y = a/x. They represent the relationship between pressure (on the vertical axis) and volume (on the horizontal axis) for an ideal gas at different temperatures: lines that are farther away from the origin (that is, lines that are nearer to the top right-hand corner of the diagram ...
This page primarily is meant to list non-video game designers. Please see list of computer and video game industry people for a list of well-known video game designers. A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts.
Common examples in platform games include the ability to start moving horizontally or change direction in mid-air and the double jump ability found in some games. Setting the values of physical parameters, such as the amount of gravity present, is also a part of defining the game physics of a particular game.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.