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  2. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    The five most popular games by downloads are VoxeLibre, Minetest Game, Backrooms Test, NodeCore, and Mineclonia. [ 9 ] Over a decade of active development Luanti has garnered critical acclaim and gained in popularity; the games, mods and texturepacks on ContentDB have over 14 million downloads combined, [ 10 ] and the Android version of Luanti ...

  3. Unit interval (data transmission) - Wikipedia

    en.wikipedia.org/wiki/Unit_interval_(data...

    Jitter is often measured as a fraction of UI. For example, jitter of 0.01 UI is jitter that moves a signal edge by 1% of the UI duration. The widespread use of UI in jitter measurements comes from the need to apply the same requirements or results to cases of different symbol rates. This can be d

  4. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput. When a router or switch is configured to use excessively large buffers, even very high-speed networks can become practically unusable for many interactive applications like voice over IP (VoIP), audio streaming , online ...

  5. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    Jitter period is the interval between two times of maximum effect (or minimum effect) of a signal characteristic that varies regularly with time. Jitter frequency, the more commonly quoted figure, is its inverse. ITU-T G.810 classifies deviation lower frequencies below 10 Hz as wander and higher frequencies at or above 10 Hz as jitter. [2]

  6. Packet delay variation - Wikipedia

    en.wikipedia.org/wiki/Packet_delay_variation

    Instantaneous packet delay variation is the difference between successive packets—here RFC 3393 does specify the selection criteria—and this is usually what is loosely termed "jitter", although jitter is also sometimes the term used for the variance of the packet delay. As an example, say packets are transmitted every 20 ms.

  7. Wow and flutter measurement - Wikipedia

    en.wikipedia.org/wiki/Wow_and_flutter_measurement

    While wow is perceived clearly as pitch variation, flutter can alter the sound of the music differently, making it sound ‘cracked’ or ‘ugly’. A recorded 1 kHz tone with a small amount of flutter (around 0.1%) can sound fine in a ‘dead’ listening room, but in a reverberant room constant fluctuations will often be clearly heard.

  8. Jitter (optics) - Wikipedia

    en.wikipedia.org/wiki/Jitter_(optics)

    In optics, jitter is used to refer to motion that has high temporal frequency relative to the integration/exposure time. This may result from vibration in an assembly or from the unstable hand of a photographer. Jitter is typically differentiated from smear, which has a lower frequency relative to the integration time. [1]

  9. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.