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  2. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Anime and Game Characters Vol. 2: Expressing Emotions (March 2001) How to Draw Anime and Game Characters Vol. 3: Bringing Daily Actions to Life (August 2001) How to Draw Anime and Game Characters Vol. 4: Mastering Battle and Action Moves (April 2002) How to Draw Anime and Game Characters Vol. 5: Bishoujo Game Characters (September 2003)

  3. Category:Lists of fighting game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Lists_of_fighting...

    Pages in category "Lists of fighting game characters" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. A.

  4. Art of Fighting - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting

    Art of Fighting (Japanese: 龍虎の拳, Hepburn: Ryūko no Ken, lit. "Dragon & Tiger Punch") is a fighting game series originally released for the Neo Geo platform in the early 1990s. It is the second fighting game franchise created by SNK, following the Fatal Fury series, and is set in the same fictional universe.

  5. Guilty Gear - Wikipedia

    en.wikipedia.org/wiki/Guilty_Gear

    The series' emphasis on speed and technicality and introduction of unique movement options such as an "air dash" would ultimately become the foundation for the "anime" subgenre of fighting games. Guilty Gear Isuka prominently allowed up to four simultaneous players in battle, as well as the option to divide the characters into teams.

  6. Characters of the Guilty Gear series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Guilty...

    Daisuke Ishiwatari has cited Kazushi Hagiwara's manga Bastard!!, and the fighting game Street Fighter II as influence to the Guilty Gear series. [1] [2] However, he noted that the majority of other fighting games were just recycling the character's same skins or style, and so he wanted every character "to be unique in their own way."

  7. Art of Fighting (video game) - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_(video_game)

    The game originated from Hiroshi Matsumoto's desire to create his own fighting game while making high emphasis on the storytelling. The developers from SNK found the gameplay challenging for the first time a video game developed a Desperation Move and made notable emphasis of graphical damage.

  8. Dengeki Bunko: Fighting Climax - Wikipedia

    en.wikipedia.org/wiki/Dengeki_Bunko:_Fighting_Climax

    Dengeki Bunko: Fighting Climax is a two-dimensional fighting game, in which two players fight against each using both a playable fighter character and an assist character. Fighting uses three main attack buttons: weak, medium, and strong, along with a support button used for summoning a player's assist character.

  9. Category:Fighting game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Fighting_game...

    Pages in category "Fighting game characters" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. B.