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  2. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...

  3. Conditional loop - Wikipedia

    en.wikipedia.org/wiki/Conditional_loop

    A conditional loop has the potential to become an infinite loop when nothing in the loop's body can affect the outcome of the loop's conditional statement. However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language , but many share the same basic ...

  4. Cyclomatic complexity - Wikipedia

    en.wikipedia.org/wiki/Cyclomatic_complexity

    Exiting the loop, there is a conditional statement (group below the loop) and the program exits at the blue node. This graph has nine edges, eight nodes and one connected component, so the program's cyclomatic complexity is 9 − 8 + 2×1 = 3. There are multiple ways to define cyclomatic complexity of a section of source code.

  5. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  6. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.

  7. LOOP (programming language) - Wikipedia

    en.wikipedia.org/wiki/LOOP_(programming_language)

    LOOP is a simple register language that precisely captures the primitive recursive functions. [1] The language is derived from the counter-machine model. Like the counter machines the LOOP language comprises a set of one or more unbounded registers, each of which can hold a single non-negative integer. A few arithmetic instructions (like 'CleaR ...

  8. Causal loop diagram - Wikipedia

    en.wikipedia.org/wiki/Causal_loop_diagram

    To determine if a causal loop is reinforcing or balancing, one can start with an assumption, e.g. "Variable 1 increases" and follow the loop around. The loop is: reinforcing if, after going around the loop, one ends up with the same result as the initial assumption. balancing if the result contradicts the initial assumption.

  9. Loop dependence analysis - Wikipedia

    en.wikipedia.org/wiki/Loop_dependence_analysis

    In this example, code block 1 shows loop-dependent dependence between statement S2 iteration i and statement S1 iteration i-1. This is to say that statement S2 cannot proceed until statement S1 in the previous iteration finishes. Code block 2 show loop independent dependence between statements S1 and S2 in the same iteration.

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