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The nature of these changes becomes clear shortly. Word arrives that a platoon of Stalkers has come under attack by mutants, and Lebedev, leader of the Clear Sky faction, asks Scar to seek them out and help them. During the rescue attempt another emission occurs with little warning, giving Scar and the Stalkers no time to seek cover.
While Eurogamer rated the S.T.A.L.K.E.R. franchise's previous installment (Clear Sky) to be a significant disappointment, they gave more positive feedback in their review of the recent addition, saying "Only the slight sensation of datedness prevents this from scoring higher, and no doubt once the mods start flowing the value for money will get ...
This is a list of fictional galactic communities who are space-faring, in contact with one or more space-faring civilizations or are part of a larger government, coalition, republic, organization or alliance of two or more separate space-faring civilizations.
S.T.A.L.K.E.R.: Clear Sky is a prequel set eight months before Shadow of Chernobyl. The game world consists of a mix of old, redesigned areas and completely new levels. The updated engine supports the Inverse Kinematics animation system, allowing more and better animations. New effects such as volumetric lighting were also included.
Star Conflict is a free-to-play dynamic massively multiplayer online space action game. [2] The core of the game is PvP spaceships battles, PvE (Co-Op) missions and an open world . Star Conflict has been developed by the Russian company Targem Games (StarGem department) and published by Gaijin Entertainment .
Federation Commander is largely based on Star Fleet Battles (SFB), and carries over many of its basic rules and game dynamics. It was designed to be a game which would be similar to Star Fleet Battles, but which would provide more ease of learning and playability. It provides a balance between tactical nuance and ease of playability, in order ...
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[5] [6] Player created factions are available in both single-player and multiplayer. There is a faction diplomacy system, where faction owners can engage in negotiations and communications with each other. Player controlled factions frequently interact with each other on multiplayer servers within Starmade in various player versus player scenarios.
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