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  2. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group , and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈ r oʊ b l ɒ k s / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006.

  5. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The KTX 2.0 extension for universal texture compression enables 3D models in the glTF format to be highly compressed and to use natively supported texture formats, reducing file size and boosting rendering speed. [28] Draco is a glTF extension for mesh compression, to compress and decompress 3D meshes, to help reduce the size of 3D files.

  6. LDraw - Wikipedia

    en.wikipedia.org/wiki/LDraw

    Parts, models, sub-models and polygons are all treated the same and are not specific to Lego models (only the parts library is). The format could be used to store any type of 3D model. Some have created bricks of other building systems for use with LDraw. The following main three filename extensions are used by LDraw: [22]

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  8. Roblox goes public, inflation data: What to know in the week ...

    www.aol.com/news/roblox-goes-public-consumer...

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  9. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    Support for OpenXR application development can be found in the following engines: Unreal Engine, with initial support in the 4.24 [24] Blender, with initial support in the 2.83 LTS release from June 2020 [25] Unity, with initial support in the 2020.2 release from December 2020 [26] Godot, with initial support in the 4.0 [27] Autodesk VRED [28]