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  2. Online school - Wikipedia

    en.wikipedia.org/wiki/Online_school

    Virtual education is most commonly used in high school and college. 30-year-old students or older tend to study online programs at higher rates. [4] This group represents 41% of the online education population, while 35.5% of students ages 24–29 and 24.5% of students ages 15–23 participate in virtual education.

  3. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    These virtual learning environments – once developed – can present cost-effective solutions to learning, concerning time invested in setting up, use, and iterative use. [23] Additionally, due to the relatively low cost, students are able to perform advanced analytical techniques without the cost of lab supplies. [ 24 ]

  4. Digital learning - Wikipedia

    en.wikipedia.org/wiki/Digital_learning

    Digital learning is learning that is supported by technology. It encompasses any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. It includes a wide array of practices, including blended and virtual learning.

  5. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Distance education, also known as distance learning, is the education of students who may not always be physically present at school, [1] [2] or where the learner and the teacher are separated in both time and distance. [3] Traditionally, this usually involved correspondence courses wherein the student corresponded with the school via mail.

  6. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    The feasibility of the virtual reality in education has been debated due to several obstacles such as affordability of VR software and hardware. The psychological effects of virtual reality are also a negative consideration. However, recent technological progress has made VR more viable and promise new learning models and styles for students.

  7. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Studies in pre-school (early learning), primary and secondary education have explored how digital devices are used to enable effective learning outcomes, and create systems that can support teachers. [121] Digital technology can improve teaching and learning by motivating students with engaging, interactive, and fun learning environments.

  8. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    However, the equivalency theory of distance education posits that all students should have learning experiences of equal value and that it is the responsibility of the instructional designer to create learning experiences for the distance learner that will be successful in meeting the course objectives. [37]

  9. Immersive learning - Wikipedia

    en.wikipedia.org/wiki/Immersive_learning

    Immersive learning is a learning method with students being immersed into a virtual dialogue, the feeling of presence is used as an evidence of getting immersed. The virtual dialogue can be created by two ways, the usage of virtual technics, and the narrative like reading a book.

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