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In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
The following demonstrates three means of populating a mutable dictionary: the Add method, which adds a key and value and throws an exception if the key already exists in the dictionary; assigning to the indexer, which overwrites any existing value, if present; and
A semantic tag is another atomic type for which the count is the value, but it also has a payload (a single following item), and the two are considered one item in e.g. an array or a map. The tag number provides additional type information for the following item, beyond what the 3-bit major type can provide.
defines a variable named array (or assigns a new value to an existing variable with the name array) which is an array consisting of the values 1, 3, 5, 7, and 9. That is, the array starts at 1 (the initial value), increments with each step from the previous value by 2 (the increment value), and stops once it reaches (or is about to exceed) 9 ...
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
In array languages, operations are generalized to apply to both scalars and arrays. Thus, a+b expresses the sum of two scalars if a and b are scalars, or the sum of two arrays if they are arrays. An array language simplifies programming but possibly at a cost known as the abstraction penalty.
More generally, there are d! possible orders for a given array, one for each permutation of dimensions (with row-major and column-order just 2 special cases), although the lists of stride values are not necessarily permutations of each other, e.g., in the 2-by-3 example above, the strides are (3,1) for row-major and (1,2) for column-major.
In 1982 Edsger W. Dijkstra in his pertinent note Why numbering should start at zero [8] argued that arrays subscripts should start at zero as the latter being the most natural number. Discussing possible designs of array ranges by enclosing them in a chained inequality, combining sharp and standard inequalities to four possibilities ...