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The IPX network number is conceptually identical to the network part of the IP address (the parts with netmask bits set to 1); the node number has the same meaning as the bits of IP address with netmask bits set to 0. The difference is that the boundary between network and node part of address in IP is variable, while in IPX it is fixed.
IPX and SPX are derived from Xerox Network Systems' IDP and SPP protocols respectively. IPX is a network-layer protocol (layer 3 of the OSI model), while SPX is a transport-layer protocol (layer 4 of the OSI model). The SPX layer sits on top of the IPX layer and provides connection-oriented services between two nodes on the network.
CDSA—Common Data Security Architecture; CERT—Computer emergency response team; CES—Consumer Electronics Show; CF—Compact Flash; CFD—Computational fluid dynamics; CFG—Context-free grammar; CFG—Control-flow graph; CG—Computer graphics; CGA—Color graphics array; CGI—Common Gateway Interface; CGI—Computer-generated imagery
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Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
High-level architecture of IPX network connecting various operators & service providers together for the exchange of different IP based traffic IP exchange or ( IPX ) is a telecommunications interconnection model for the exchange of IP based traffic between customers of separate mobile and fixed operators as well as other types of service ...
The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]
Visual computing [1] is a fairly new term, which got its current meaning around 2005, when the International Symposium on Visual Computing first convened. [2] Areas of computer technology concerning images, such as image formats, filtering methods, color models, and image metrics, have in common many mathematical methods and algorithms.