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In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, [ 1 ] [ 2 ] except for the root node, which has no parent (i.e., the ...
A data structure known as a hash table.. In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.
Rooted trees, often with an additional structure such as an ordering of the neighbors at each vertex, are a key data structure in computer science; see tree data structure. In a context where trees typically have a root, a tree without any designated root is called a free tree. A labeled tree is a
Trie data structures are commonly used in predictive text or autocomplete dictionaries, and approximate matching algorithms. [11] Tries enable faster searches, occupy less space, especially when the set contains large number of short strings, thus used in spell checking , hyphenation applications and longest prefix match algorithms.
A variation on this data structure called a zip tree uses the same idea of random priorities, but simplifies the random generation of the priorities, and performs insertions and deletions in a different way, by splitting the sequence and its associated Cartesian tree into two subsequences and two trees and then recombining them.
In computer science, an x-fast trie is a data structure for storing integers from a bounded domain. It supports exact and predecessor or successor queries in time O(log log M), using O(n log M) space, where n is the number of stored values and M is the maximum value in the domain.
In computer science, a 2–3–4 tree (also called a 2–4 tree) is a self-balancing data structure that can be used to implement dictionaries. The numbers mean a tree where every node with children (internal node) has either two, three, or four child nodes: a 2-node has one data element, and if internal has two child nodes;
A single tree data type contains (infinitely) many values each of which is represented by (infinitely) many tree data structures. For example, given a set L = {'a','b','c','d' } of labels, the set of rose trees in the Haskell sense (3b) with labels taken from L is a single tree data type.