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Sampling is one of the foundations of hip-hop, which emerged in the 1980s. [34] Hip-hop sampling has been likened to the origins of blues and rock, which were created by repurposing existing music. [24] The Guardian journalist David McNamee wrote that "two record decks and your dad's old funk collection was once the working-class black answer ...
The 2010s-era music workstation usually uses sampling, whether simple playback or complex editing that matches all but the most advanced dedicated samplers, and also includes features such as a sequencer. Samplers, together with traditional Foley artists, are the mainstay of modern sound effects production. Using digital techniques various ...
In popular music, interpolation (also called a replayed sample) refers to using a melody — or portions of a melody (often with modified lyrics) — from a previously recorded song but re-recording the melody instead of directly sampling it.
In audio production, a stem is a discrete or grouped collection of audio sources mixed together, usually by one person, to be dealt with downstream as one unit. A single stem may be delivered in mono, stereo, or in multiple tracks for surround sound. [1] The beginnings of the process can be found in the production of early non-silent films.
In the mid-20th century, sampling emerged, with artists like Pierre Schaeffer and Karlheinz Stockhausen manipulating recorded sounds on tape to create entirely new compositions. This laid the foundation for future electronic music production techniques. In the 1960s, the Moog synthesizer, invented by Robert Moog, popularized analog synthesis.
The higher sample rates impose less restrictions on anti-aliasing filter implementation which can result in both lower complexity and less signal distortion. Work done in 1981 by Muraoka et al. [23] showed that music signals with frequency components above 20 kHz were only distinguished from those without by a few of the 176 test subjects. [24]
In dance or hip hop music sampling, chopping is the "altering [of] a sampled phrase [or break] by dividing it into smaller segments and reconfiguring them in a different order." (Schloss 2004, p. 106)
For music-quality audio, 44.1 and 48 kHz sampling rates are the most common. Master recording may be done at a higher sampling rate (i.e. 88.2, 96, 176.4 or 192 kHz). High-resolution PCM recordings have been released on DVD-Audio (also known as DVD-A), DualDisc (utilizing the DVD-Audio layer), or High Fidelity Pure Audio on Blu-ray.