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The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...
Wahoo is a cross and circle board game similar to Parchisi that involves moving a set number of marbles around the board, trying to get them into the safety zone. The game is alleged to have originated in the Appalachian hills, but it is nearly identical to Mensch Ärgere Dich Nicht, a German board game originating in 1907.
The classic multi-player marble board game for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo!
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".
Trouble (known as Frustration in the UK and Kimble in Finland) is a board game in which players compete to be the first to send four pieces all the way around a board. It is based on a traditional game called "Frustration" played on a wooden board with indentations for marble playing pieces and rules similar to Parcheesi.
A Razzle game scoring chart. Razzle consists of a large playing board with over a hundred holes numbered 1 through 6. A player makes a bet by spilling eight marbles onto the board from a cup, and the numbers of the holes they land in are added together and referenced on a chart that looks something like a calendar, telling the player how many points they have won for that roll.
Cthulhu Dice is a dice game released in 2010 by Steve Jackson Games. [1] It is recommended for 2-6 players, and the play time can be anywhere from 5–10 minutes. The game includes a 12 sided die, 18 glass marbles, and a set of rules. [2] Each player rolls the die to compete with other players to be the last sane person left. [3]
Knucklebones are believed to be an early precursor of dice. In contrast to dice, the astragalus is not entirely symmetric, with the broad side having a chance ~0.38 and the other side having a chance ~0.12. [6] However, variations of the game can also be played with stones, seashells, or seeds.
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