Search results
Results from the WOW.Com Content Network
Two new Ultimania guide books were published for each game. [37] [38] Nojima wrote the tie-in novel Final Fantasy X-2.5: Eien no DaishÅ that bridges the gap between Last Mission and Final Fantasy X: Will. [39] A Collector's Edition of the PlayStation 3 version was exclusively released in North America via Square Enix's online store.
These controllers were released only in Japan. They were re-released in a new silver box to coincide with the release of Final Fantasy X-2: International + Last Mission. [50] Hori also released a vertical stand for the PlayStation 2 console, with a Final Fantasy X-2 logo that lights up in blue color when plugged in. [51]
2004 – PlayStation 2 (Final Fantasy X-2 International + Last Mission) [91] 2013 – PlayStation 3, PlayStation Vita (Final Fantasy X/X-2 HD Remaster) 2015 – PlayStation 4 (Final Fantasy X/X-2 HD Remaster) 2016 – PC (Final Fantasy X/X-2 HD Remaster) 2019 – Nintendo Switch, Xbox One (Final Fantasy X/X-2 HD Remaster) [50] Notes:
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
Final Fantasy X [a] is a 2001 role-playing video game developed and published by Square for PlayStation 2.The tenth main installment in the Final Fantasy series, it is the first game in the series to feature fully three-dimensional areas (though some areas were still pre-rendered), and voice acting.
Additionally, Kingdom Hearts HD 1.5 + 2.5 Remix, featuring both of the PS3 collections, released on PS4 in March 2017. [18] Square Enix later bundled Kingdom Hearts HD 2.8 Final Chapter Prologue with the Kingdom Hearts HD 1.5 + 2.5 Remix collections as part of a new compilation, Kingdom Hearts: The Story So Far , released in North America on ...
Strategy Guide Table of Contents Starting the Game General Tips Mini-games and Puzzles Chapter 1-A New Friend Chapter 2-The Watchers Chapter 3-Blacklore's Scrolls Chapter 4-The Secret Room Chapter ...
With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]