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Densely inscribed spells frame each goddess: the inscriptions around Dione and Nyche are voces magicae, incantatory syllables ("magic words") that are mostly untranslatable. Melinoë appears in a triple invocation that is part of the inscription around Phoebe: O Persephone, O Melinoë, O Leucophryne .
Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
The game takes place in a fictional world called Peloria, which appears like a modern society; however, magic has the place of science. Peloria is mostly occupied by the Fizzbuttle Ocean with islands where the player travels throughout the game.
This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...
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Diodorus Siculus, The Library of History translated by Charles Henry Oldfather. Twelve volumes. Loeb Classical Library. Cambridge, Massachusetts: Harvard University Press; London: William Heinemann, Ltd. 1989. Vol. 3. Books 4.59–8. Online version at Bill Thayer's Web Site; Diodorus Siculus, Bibliotheca Historica. Vol 1-2. Immanel Bekker ...
The history of magic extends from the earliest literate cultures, who relied on charms, divination and spells to interpret and influence the forces of nature. Even societies without written language left crafted artifacts, cave art and monuments that have been interpreted as having magical purpose.
Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]