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This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.
This is a list of video games for the Apple II. The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games. There are currently 631 games on this list. [a]
It became incompatible with most native Apple IIGS software written from late-1987 onward, and OS support only lasted up to System 3. The startup splash screen of the original ROM only displays the words "Apple IIgs" at the top center of the screen, in the same fashion that previous Apple II models identify themselves.
The name is trademarked with square brackets as Apple ][, then, beginning with the IIe, as Apple //. The Apple II was a major advancement over its predecessor, the Apple I, in terms of ease of use, features, and expandability. It became one of several recognizable and successful computers during the 1980s and early 1990s, although this was ...
GS/OS is an operating system developed by Apple Computer for its Apple IIGS personal computer. It provides facilities for accessing the file system, controlling input/output devices, loading and running program files, and a system allowing programs to handle interrupts and signals. It uses ProDOS as its primary filing system.
Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985.
Intelligent Systems ROM burner for the Nintendo DS. A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board.
Ether Quest is a 2-D top-down third-person shooter published by Softdisk in 1993 for the Apple II and Apple IIGS home computers. The Apple II version was developed by Peter Rokitski. The IIGS port was developed by Nate Trost. In this game, the protagonist Petton Everhail is transferred to an "ethereal plane" between time and space.