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  2. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]

  3. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections TORCS ( The Open Racing Car Simulator ) is an open-source 3D car racing simulator available on Linux , FreeBSD , Mac OS X , AmigaOS 4 , AROS , MorphOS and ...

  4. Computer case - Wikipedia

    en.wikipedia.org/wiki/Computer_case

    Inside a gaming case during gameplay. 360° photograph. A full tower case. Accessories shown include: a fan controller, a DVD burner, and a USB memory card reader.. Cases can come in many different sizes and shapes, which are usually determined by the form factor of the motherboard since it is physically the largest hardware component in most computers. Consequently, personal computer form ...

  5. Roll cage - Wikipedia

    en.wikipedia.org/wiki/Roll_cage

    Roll cages help to stiffen the chassis, which is desirable in racing applications. Racing cages are typically either bolt-in or welded-in, with the former being more straightforward and cheaper to fit while the latter is stronger and more substantial. [2] A roll bar is a single bar behind the driver that provides moderate rollover protection.

  6. One-design racing - Wikipedia

    en.wikipedia.org/wiki/One-design_racing

    One-design racing is a racing method which may be adopted in sports using complex equipment, whereby all vehicles have identical or very similar designs or models, avoiding the need for a handicap system.

  7. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    It is an example of human–computer interaction in driving simulators, racing simulators, and racing video games, and is an example of haptic technology. Direct-drive steering wheels typically differ from geared or belted sim racing wheels by being stronger (having more torque), and being able to more accurately reproduce details from the ...

  8. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  9. Platform chassis - Wikipedia

    en.wikipedia.org/wiki/Platform_chassis

    A Tesla platform chassis, used for both the Model S and the Model X VW Beetle chassis, from the rear. A platform chassis is a form of vehicle frame / automobile chassis, constructed as a flat plate or platform, sometimes integrating a backbone or frame-structure with a vehicle's floor-pan.