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  2. Earth Defense Force 2017 - Wikipedia

    en.wikipedia.org/wiki/Earth_Defense_Force_2017

    Earth Defense Force 2017 [a] is a third-person shooter developed by Sandlot, and published by D3 Publisher, for the Xbox 360.It is the follow-up to Global Defence Force, and is the first game in the Earth Defense Force series (as well as the first game based on D3's Simple series of budget games) to be released in North America.

  3. Earth Defense Force - Wikipedia

    en.wikipedia.org/wiki/Earth_Defense_Force

    Earth Defense Force has roughly five separate continuities as of 2024. However, in general, all entries in the series share a similar basic premise, following the Earth Defense Force (EDF), a specialized multinational defense force established and supported by every country and staffed by the world's militaries, tasked with defending Earth and humanity from external threats.

  4. MAK Technologies, Inc. - Wikipedia

    en.wikipedia.org/wiki/MAK_Technologies,_Inc.

    Simulate — First person virtual simulation and computer generated forces simulation. Scenario generation and simulation solution for generating and running urban, battlefield, and airspace scenarios. Visualize — 3D immersive scenes, 2D map displays, and 3D informational displays showing the simulation activity.

  5. Earth Defense Force 2025 - Wikipedia

    en.wikipedia.org/wiki/Earth_Defense_Force_2025

    Earth Defense Force 2025 [a] is a third-person shooter developed by Sandlot and published by D3 Publisher, for the PlayStation 3 and Xbox 360. It is the follow-up to Earth Defense Force 2017 . [ 3 ] [ 4 ] A remastered version, titled Earth Defense Force 4.1: The Shadow of New Despair , [ b ] was released for PlayStation 4 and Windows in 2016 ...

  6. Force-directed graph drawing - Wikipedia

    en.wikipedia.org/wiki/Force-directed_graph_drawing

    Force-directed graph drawing algorithms assign forces among the set of edges and the set of nodes of a graph drawing.Typically, spring-like attractive forces based on Hooke's law are used to attract pairs of endpoints of the graph's edges towards each other, while simultaneously repulsive forces like those of electrically charged particles based on Coulomb's law are used to separate all pairs ...

  7. Acceleration onset cueing - Wikipedia

    en.wikipedia.org/wiki/Acceleration_onset_cueing

    The above way the body signals motion to the brain coincides very well with acceleration-onset cueing in a simulator. This is the reason why well-designed and properly set-up modern low-latency motion platforms in simulators work well for all aircraft from large transports to the low-g-force envelope of fighter aircraft.

  8. Joint Theater Level Simulation - Wikipedia

    en.wikipedia.org/wiki/Joint_Theater_Level_Simulation

    The Joint Theater Level Simulation (JTLS) is used to simulate joint, combined, and coalition civil-military operations at the operational level.Used for civil/military simulations and humanitarian assistance/disaster relief (HA/DR) scenarios, JTLS is an interactive, computer-assisted simulation that models multi-sided air, ground, and naval resources with logistical Special Operation Forces ...

  9. Mounted Warfare TestBed - Wikipedia

    en.wikipedia.org/wiki/Mounted_Warfare_TestBed

    Mounted Warfare TestBed (MWTB) at Fort Knox, Kentucky, was the premier site for distributed simulation experiments in the US Army for over 20 years. It used simulation systems, including fully manned virtual simulators and computer-generated forces, to perform experiments that examined current and future weapon systems, concepts, and tactics.