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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  3. 2000s in video games - Wikipedia

    en.wikipedia.org/wiki/2000s_in_video_games

    The PlayStation 2 was released in 2000 and became the best-selling video game console of all time. Microsoft entered the home console market with the Xbox . Although initially expected to struggle, it managed to reach second place in sales behind the PS2 on the strength of the launch title Halo: Combat Evolved .

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  5. Mario Artist - Wikipedia

    en.wikipedia.org/wiki/Mario_Artist

    An additional Mario Artist game, Mario Artist: Sound Maker, would have allowed users to create their own music tracks, but was ultimately cancelled. [ 2 ] [ 10 ] [ 13 ] [ 15 ] [ 16 ] [ 17 ] Three additional Maker titles unrelated to the Mario Artist suite were also announced, consisting of Game Maker , Graphical Message Maker , and Video Jockey ...

  6. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks , direct-to-video films, mobile apps , and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games .

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  9. Educational games in the Sonic the Hedgehog series - Wikipedia

    en.wikipedia.org/wiki/Educational_games_in_the...

    [3] [4] With the game's popularity, the series began to expand into other genres. While Sonic the Hedgehog 2 began development in late 1991, the Manchester-based Tiertex Design Studios began to work on an educational video game set in the Sonic universe called Sonic's Edusoft for the Master System.