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  2. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    Cycles per instruction. In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor 's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  3. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  4. PARI/GP - Wikipedia

    en.wikipedia.org/wiki/PARI/GP

    gp is an easy-to-use interactive command line interface giving access to the PARI functions. It functions as a sophisticated programmable calculator which contains most of the control instructions of a standard language like C. GP is the name of gp 's scripting language which can be used to program gp. Also available is gp2c, the GP-to-C ...

  5. Interprocedural optimization - Wikipedia

    en.wikipedia.org/wiki/Interprocedural_optimization

    Interprocedural optimization. Interprocedural optimization (IPO) is a collection of compiler techniques used in computer programming to improve performance in programs containing many frequently used functions of small or medium length. IPO differs from other compiler optimizations by analyzing the entire program as opposed to a single function ...

  6. Inline expansion - Wikipedia

    en.wikipedia.org/wiki/Inline_expansion

    In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.

  7. Optimizing compiler - Wikipedia

    en.wikipedia.org/wiki/Optimizing_compiler

    Scope describes how much of the input code is considered to apply optimizations. Local scope optimizations use information local to a basic block. [2] Since basic blocks have no control flow, these optimizations need very little analysis, saving time and reducing storage requirements, but this also means that no information is preserved across jumps.

  8. Peephole optimization - Wikipedia

    en.wikipedia.org/wiki/Peephole_optimization

    Peephole optimization is an optimization technique performed on a small set of compiler -generated instructions, known as a peephole or window, [1][2] that involves replacing the instructions with a logically equivalent set that has better performance. For example: The term peephole optimization was introduced by William Marshall McKeeman in 1965.

  9. Skewb Diamond - Wikipedia

    en.wikipedia.org/wiki/Skewb_Diamond

    The Skewb Diamond, slightly twisted. The Skewb Diamond is an octahedron -shaped combination puzzle similar to the Rubik's Cube. It has 14 movable pieces which can be rearranged in a total of 138,240 possible combinations. This puzzle is the dual polyhedron of the Skewb. It was invented by Uwe Mèffert, a German puzzle inventor and designer.