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  2. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Depth sensation is the corresponding term for non-human animals, since although it is known that they can sense the distance of an object, it is not known whether they perceive it in the same way that humans do. [1] Depth perception arises from a variety of depth cues. These are typically classified into binocular cues and monocular cues ...

  3. Ambiguous image - Wikipedia

    en.wikipedia.org/wiki/Ambiguous_image

    The Necker Cube: a wire frame cube with no depth cues. Figures drawn in a way that avoids depth cues may become ambiguous. Classic examples of this phenomenon are the Necker cube, [6] and the rhombille tiling (viewed as an isometric drawing of cubes). To go further than just perceiving the object is to recognize the object.

  4. Forced perspective - Wikipedia

    en.wikipedia.org/wiki/Forced_perspective

    Some notable examples of forced perspective in the parks, used to make the objects bigger, are the castles (Sleeping Beauty, Cinderella, Belle, Magical Dreams, and Enchanted Storybook). [22] One of the most notable examples of forced perspective being used to make the object appear smaller is The American Adventure pavilion in Epcot.

  5. List of optical illusions - Wikipedia

    en.wikipedia.org/wiki/List_of_optical_illusions

    The Kinetic depth effect is the phenomenon whereby the three-dimensional structural form of a silhouette can be perceived when the object is moving. In the absence of other visual depth cues, this might be the only perception mechanism available to infer the object's shape.

  6. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.

  7. Random dot stereogram - Wikipedia

    en.wikipedia.org/wiki/Random_dot_stereogram

    A random-dot stereogram (RDS) is stereo pair of images of random dots that, when viewed with the aid of a stereoscope, or with the eyes focused on a point in front of or behind the images, produces a sensation of depth due to stereopsis, with objects appearing to be in front of or behind the display level.

  8. Stereopsis - Wikipedia

    en.wikipedia.org/wiki/Stereopsis

    Under normal circumstances, the depth specified by stereopsis agrees with other depth cues, such as motion parallax (when an observer moves while looking at one point in a scene, the fixation point, points nearer and farther than the fixation point appear to move against or with the movement, respectively, at velocities proportional to the ...

  9. Müller-Lyer illusion - Wikipedia

    en.wikipedia.org/wiki/Müller-Lyer_illusion

    In the Müller-Lyer illusion, the visual system would in this explanation detect the depth cues, which are usually associated with 3D scenes, and incorrectly decide it is a 3D drawing. Then the size constancy mechanism would make us see an erroneous length of the object which, for a true perspective drawing, would be farther away.