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In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]
One example is mutability: whether the objects storing extrinsic flyweight state can change. Immutable objects are easily shared, but require creating new extrinsic objects whenever a change in state occurs. In contrast, mutable objects can share state. Mutability allows better object reuse via the caching and re-initialization of old, unused ...
For example, let's say you have two mutants, A and B, that both change a line of code in the same way. Mutant A is tested first, and the result is that the code is not working correctly. Mutant B is then tested, and the result is the same as with mutant A.
For example, array with constant-time access and update is a basic component of most imperative languages and many imperative data-structures, such as hash table and binary heap, are based on arrays. Arrays can be replaced by map or random access list , which admits purely functional implementation, but the access and update time is logarithmic .
Python's name is derived from the British comedy group Monty Python, whom Python creator Guido van Rossum enjoyed while developing the language. Monty Python references appear frequently in Python code and culture; [190] for example, the metasyntactic variables often used in Python literature are spam and eggs instead of the traditional foo and ...
In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure.
A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...
Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.