Search results
Results from the WOW.Com Content Network
It is used to describe how organizations and teams develop an awareness of their own thinking, [2] learning how to learn, [3] [4] [5] where awareness of ignorance can motivate learning. [6] The organizational deutero-learning concept identified by Argyris and Schon [7] [8] defines when organizations learn how to carry out single-loop and double ...
Distributed learning may be dependent on time if it includes synchronous sessions, and further time dependent if the course is paced. The oldest and most commonly used of these terms, distance education , can be used to describe distributed learning as defined above.
Double-loop learning entails the modification of goals or decision-making rules in the light of experience. In double-loop learning, individuals or organizations not only correct errors based on existing rules or assumptions (which is known as single-loop learning), but also question and modify the underlying assumptions, goals, and norms that ...
Organizational learning is the process of creating, retaining, and transferring knowledge within an organization. An organization improves over time as it gains ...
The course of his career would cover three areas in this field: 1) the learning society; 2) professional learning and effectiveness; and, 3) the reflective practitioner. [18] Together with Chris Argyris , Schön provided the foundation to much of the management thinking on descriptive and interventionist dimensions to learning research. [ 19 ]
Learning organizations typically have excellent knowledge management structures, allowing creation, acquisition, dissemination, and implementation of this knowledge in the organization. [8] Teams use tools such as an action learning cycle and dialogue. [16] Team learning is only one element of the learning cycle. For the cycle to be complete ...
Design-based learning (DBL), also known as design-based instruction, is an inquiry-based form of learning, or pedagogy, that is based on integration of design thinking and the design process into the classroom at the K-12 and post-secondary levels.
Collaborative learning is a situation in which two or more people learn or attempt to learn something together. [1] Unlike individual learning, people engaged in collaborative learning capitalize on one another's resources and skills (asking one another for information, evaluating one another's ideas, monitoring one another's work, etc.).