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  2. Cave automatic virtual environment - Wikipedia

    en.wikipedia.org/wiki/Cave_automatic_virtual...

    The floor can be a downward-projection screen, a bottom projected screen, or a flat panel display. The projection systems are very high-resolution due to the near distance viewing which requires very small pixel sizes to retain the illusion of reality. The user wears 3D glasses inside the CAVE to see 3D graphics generated by the CAVE. People ...

  3. Interactive art - Wikipedia

    en.wikipedia.org/wiki/Interactive_art

    Boundary Functions (1998) interactive floor projection by Scott Snibbe at the NTT InterCommunication Center in Tokyo [4]. Interactive art is a genre of art in which the viewers participate in some way by providing an input in order to determine the outcome.

  4. Scott Snibbe - Wikipedia

    en.wikipedia.org/wiki/Scott_Snibbe

    In this floor-projected interactive artwork, people walk across a four-meter by four-meter floor. As they move, Boundary Functions uses a camera, computer and projector to draw lines between all of the people on the floor, forming a Voronoi Diagram. This diagram has particularly strong significance when drawn around people's bodies, surrounding ...

  5. IllumiRoom - Wikipedia

    en.wikipedia.org/wiki/IllumiRoom

    It is a scalable system for dynamic, real-time interactive projection mapping in which multiple such procams can be used together in a room to generate an immersive unified projection mapping that is automatically adapted to the room environment, and which users can interact with physically. Unlike IllumiRoom, which implements focus-plus ...

  6. Projection mapping - Wikipedia

    en.wikipedia.org/wiki/Projection_mapping

    Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.

  7. Meghan Athavale - Wikipedia

    en.wikipedia.org/wiki/Meghan_Athavale

    Athavale is the co-author of eight patents and patents pending in the field of mobile projection, augmented reality, and interactivity. [7] These patents include: [8] Content generation for interactive video projection systems; Infrared reflective device - interactive projection effect system; Interactive projection effect and entertainment system

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