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  2. Neurogaming - Wikipedia

    en.wikipedia.org/wiki/Neurogaming

    Neurogaming is a nascent form of gaming that involves the use of brain–computer interfaces such as EEG so that users can interact with the game without the need of traditional controllers. [1] [2] It can be used as a novel and engaging type of gameplay, or as a way to create adaptive technology to improve accessibility in gaming. Some use ...

  3. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    The psychological research into games has yielded theories on how playing video games may be advantageous for both children and for adults. Some theories claim that video games in fact help improve cognitive abilities rather than impede their development. [34] These improvement theories include the improvement of visual contrast sensitivity. [35]

  4. Digital media use and mental health - Wikipedia

    en.wikipedia.org/wiki/Digital_media_use_and...

    "Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...

  5. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Video gaming has shown positive levels of improvement in areas of cognitive function. In their study "Improving Multi-Tasking Ability through Action Videogames". Chiappe and colleagues determined that 50 hours of gaming significantly improved results on a performance test modeled after skills used when piloting an aircraft. [25]

  6. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    The Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) [29] is a short psychometric test to assess video game addiction according to the American Psychiatric Association framework for IGD. Recent review studies suggest that the IGDS9-SF presents with robust empirical and clinical evidence and is an effective tool to assess IGD.

  7. Brain training - Wikipedia

    en.wikipedia.org/wiki/Brain_training

    Brain training (also called cognitive training) is a program of regular activities purported to maintain or improve one's cognitive abilities. The phrase “cognitive ability” usually refers to components of fluid intelligence such as executive function and working memory .

  8. Gen Z’s biggest skills gap that is fueling their social ...

    www.aol.com/finance/gen-z-biggest-skills-gap...

    Alarmingly, nine in 10 graduates said they avoid in-person events because of social anxiety, and nearly a quarter are uncomfortable speaking up in team meetings and sharing their ideas.

  9. Beck Anxiety Inventory - Wikipedia

    en.wikipedia.org/wiki/Beck_Anxiety_Inventory

    The Beck Anxiety Inventory (BAI) is a formative assessment and rating scale of anxiety. This self-report inventory, or 21-item questionnaire uses a scale (social sciences); the BAI is an ordinal scale; more specifically, a Likert scale that measures the scale quality of magnitude of anxiety. [1]

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