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Torque 3D OSS release history Version Release date Notes Latest patch release 1.0 September 2012 [2] Initial open-source software release derived from the proprietary 1.2 version. 1.1 2.0 December 2012 [15] Added a "Project Manager" to replace the "Toolbox" from the proprietary version of Torque 3D that had to be removed due to copyright issues ...
Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]
Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools.. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [2]
On 24 December 2014, shortly after the game's release, patch 1.0.1 brought the Ruf brand to the game in form of the 1987 CTR Yellowbird. [ 21 ] Patch 1.2 on 31 July 2015 saw the introduction of Circuit Park Zandvoort , and added the Alfa Romeo MiTo QV , Audi Sport Quattro , Lamborghini Miura P400 SV , Nissan R35 GT-R NISMO and Toyota GT86 to ...
Release Release date Highlights 1.0: February 2019: Predominantly spatial image upscaler, required specifically trained for each game integration, included in Battlefield V and Metro Exodus, among others [5] "1.9" (unofficial name) August 2019: DLSS 1.0 adapted for running on the CUDA shader cores instead of tensor cores, used for Control [8 ...
Star Wars Jedi Knight II: Jedi Outcast is a 2002 first-and third-person shooter video game developed by Raven Software for Windows and Mac OS.Westlake Interactive ported the game to Mac OS X, while the Xbox and GameCube versions were ported by Vicarious Visions; most versions were published by Activision and LucasArts, with only the Mac OS version published by Aspyr.
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]