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  2. 2Fort - Wikipedia

    en.wikipedia.org/wiki/2Fort

    "2Fort" (also known by its file name "ctf_2fort") is a multiplayer map playable in the first-person shooter games Quake Team Fortress, Team Fortress Classic, Team Fortress 2, and in the multiplayer total conversion mod Fortress Forever.

  3. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Team Fortress Classic: Quake: 1996 1999 April 7 The original mod (simply named Team Fortress) was a mod for Quake, but it was acquired by Valve and ported to GoldSrc for its standalone release as Team Fortress Classic. The game has also received a sequel. Tiberian Sun Reborn: Command & Conquer: Renegade: 2008 2013 June 1 [67]

  4. Team Fortress Classic - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_Classic

    Team Fortress originally was a Quake mod. Team Fortress was originally a modification for Quake (1996), [14] and then later for QuakeWorld, developed by TF Software Pty. Ltd. Its developers were working on a standalone version, Team Fortress 2, when they were hired by Valve to write a port of Team Fortress as a mod for Valve's game Half-Life. [15]

  5. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    In 1999, Valve released Team Fortress Classic, a port of the original Team Fortress, as a free Half-Life mod. [75] Team Fortress Classic was developed using the publicly available Half-Life software development kit as an example to the community and industry of its flexibility. [76] Team Fortress 2 originally featured a realistic visual style.

  6. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    Notable games include Natural Selection, Cry of Fear and Sven Co-op, with Valve's Team Fortress Classic, Counter-Strike, and Day of Defeat all being based on GoldSrc mods of the same names. Sven Co-op have since been released for free as a standalone game on Steam, which use a licensed derivative of the engine with their own customizations.

  7. Quake 4 - Wikipedia

    en.wikipedia.org/wiki/Quake_4

    Members of both the Q4Max and X-Battle teams joined forces with Adam 'SyncError' Pyle of id Software and developed another mod, Delta CTF, [45] which brought Quake II-style Capture the Flag to Quake 4. [46] Another notable mod is SABot, [10] which successfully implemented multiplayer bots in Quake 4 less than a month after the SDK was released ...

  8. Robin Walker (game designer) - Wikipedia

    en.wikipedia.org/wiki/Robin_Walker_(game_designer)

    Together with John Cook and Ian Caughley, Walker started working on Team Fortress as a mod for id Software's QuakeWorld in 1996. Due to the popularity of the product, the team was hired by the then-small Valve to work on Team Fortress Classic and later on Team Fortress 2. [3] [4]

  9. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Team Fortress 2 Classic - A Team Fortress 2 mod that reimagines the game using its 2008-2009 incarnation as a base, adding new weapons, maps, and game modes. [70] Zombie Panic! Source - A team-based zombie themed mod which pits player-controlled survivors against player-controlled zombies. The gameplay style simulates an outbreak: The zombie ...