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  2. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Explorer's Guide to Wildemount is a sourcebook that details the continent of Wildemount from the Critical Role campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. [2]

  3. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    In this edition, the mage became an all-purpose wizard who could cast any wizardly spell, including many only available to illusionists in the first edition, like color spray and chromatic orb. The wizard spell list was unified, and illusionists became one of many specialist wizard types who focussed on a specific "school" of magic. The other ...

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  5. Warlock (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Warlock_(Dungeons_&_Dragons)

    The warlock was included as a character class in the 5th edition Player's Handbook. [15] It is a magic-using class with a combination of spells and Eldritch Invocations granted by the warlock's patron and the type of pact the warlock makes with the patron. [16] The warlock uses charisma as its spellcasting ability.

  6. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  9. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [12]