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  2. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  3. AppleWin - Wikipedia

    en.wikipedia.org/wiki/AppleWin

    AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A mouse and computer keyboard are typical input devices for a personal computer and are currently the main game controllers for computer games. The mouse is often used with a mousepad to achieve greater speed, comfort, accuracy and smoother movement for the gamer. Some video game consoles also have the ability to function with a keyboard and a ...

  5. Windows 11 - Wikipedia

    en.wikipedia.org/wiki/Windows_11

    Thus, Windows 11 is the first consumer version of Windows not to support 32-bit processors (although Windows Server 2008 R2 is the first version of Windows Server to not support them). [149] [150] The minimum RAM and storage requirements were also increased; Windows 11 now requires at least 4 GB of RAM and 64 GB of storage. [151]

  6. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    November 11, 2007 [27] Classic Controller Pro: Wii: Connectivity: Accessory connector plug (400 kHz I²C) Input: 2 analog sticks, 11 digital buttons, D-pad: Early 2009 PlayStation Move: PlayStation 3, PlayStation 4: Connectivity: Bluetooth, mini-USB port Input: 1 analog trigger, 8 digital buttons, accelerometer, gyroscope, magnetometer ...

  7. Input device - Wikipedia

    en.wikipedia.org/wiki/Input_device

    A user presses a key which transfers information to a computer. In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones.

  8. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking. Optical pointing sticks are also used on some Ultrabook tablet hybrids, such as the Sony Duo 11, ThinkPad Tablet and Samsung Ativ Q.

  9. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...