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Prompt engineering is the process of structuring or crafting an instruction in order to produce the best possible output from a generative artificial intelligence (AI) model. [ 1 ] A prompt is natural language text describing the task that an AI should perform. [ 2 ]
Python is a high-level, general-purpose programming language that is popular in artificial intelligence. [1] It has a simple, flexible and easily readable syntax. [2] Its popularity results in a vast ecosystem of libraries, including for deep learning, such as PyTorch, TensorFlow, Keras, Google JAX.
In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.
Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data. [ 2 ] [ 3 ] [ 4 ] These models learn the underlying patterns and structures of their training data and use them to produce new data [ 5 ] [ 6 ] based on ...
A loop invariant is an assertion which must be true before the first loop iteration and remain true after each iteration. This implies that when a loop terminates correctly, both the exit condition and the loop invariant are satisfied. Loop invariants are used to monitor specific properties of a loop during successive iterations.
We begin the algorithm by initializing the maze with one cell chosen arbitrarily. Then we start at a new cell chosen arbitrarily, and perform a random walk until we reach a cell already in the maze—however, if at any point the random walk reaches its own path, forming a loop, we erase the loop from the path before proceeding.
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
The XML dialect called AIML was developed by Richard Wallace and a worldwide free software community between 1995 [citation needed] and 2002. AIML formed the basis for what was initially a highly extended Eliza called "A.L.I.C.E." ("Artificial Linguistic Internet Computer Entity"), which won the annual Loebner Prize Competition in Artificial Intelligence [3] three times, and was also the ...