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Richard Allen Knaak was born May 28, 1961, in Chicago, Illinois, to James Richard Knaak and Anna Maria (Trappen) Knaak. [1] He attended the University of Illinois at Urbana-Champaign, studying chemistry at first, [2] and subsequently rhetoric, and earned a bachelor's degree in 1984. [1]
Diablo II sold 4 million copies in the year it was released. Diablo III sold 3.5 million copies in the first day and 6.3 million copies in the first week. [76] Another 1.2 million copies were given to subscribers to Blizzard's Annual Pass service. The Diablo III release was the fastest-selling PC game of all time. [77]
Deckard Cain is a fictional character who appears in the Diablo video game franchise by Blizzard Entertainment.Within the series, Cain is a prominent non player character who acts as an advisor and guide to the player character of the first three games, and represents the wise old man archetype who provides most of the in-game lore.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Jeff Grubb (born August 27, 1957) [1] is an author of novels, [2] short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. [3]
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This 128-page book begins with a table of contents with a list of tables found in the book, followed by a brief introduction on page 4. Chapter 1: Building a Stronghold (pages 4–14) details a step-by-step process by which DMs and players can design a stronghold. Notes provided include how to stock the structure with gear and fill it with ...
The books from the "main" product line of 4th Edition are split into Core Rules and Supplement books. Unlike third edition of Dungeons & Dragons , which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook , Monster Manual , and Dungeon Master's Guide were all released in June 2008.