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  2. 30 Natural Couples’ Poses for Pictures That Don't ... - AOL

    www.aol.com/30-natural-couples-poses-pictures...

    MoMo Productions/Getty Images. From “base pose,” clasp hands with your partner, letting your arms rest at your sides. Remember, don’t interlace your fingers—this creates the dreaded ...

  3. List of human positions - Wikipedia

    en.wikipedia.org/wiki/List_of_human_positions

    Pose implies an artistic, aesthetic, athletic, or spiritual intention of the position. Attitude refers to postures assumed for purpose of imitation, intentional or not, as well as in some standard collocations in reference to some distinguished types of posture: "Freud never assumed a fencer's attitude, yet almost all took him for a swordsman." [2]

  4. List of erotica by Thomas Rowlandson - Wikipedia

    en.wikipedia.org/wiki/List_of_erotica_by_Thomas...

    Discomforts of an Epicure, 1787 (image 27 x 20 cm, in mat 43 x 33 cm) [1]. This is a descriptive list of erotic etchings and drawings by Thomas Rowlandson, based upon the research of Henry Spencer Ashbee published in his three-volume bibliography of curious and uncommon books: Index Librorum Prohibitorum (1877), Centuria Librorum Absconditorum (1879) and Catena Librorum Tacendorum (1885).

  5. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  6. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes. Gesture drawing is often performed as a warm-up for a life drawing session, but is a skill that may be cultivated for its own sake.

  7. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    The idle animation length and details can depend on interaction between the player and character, such as third person player idle animations being longer to avoid looking robotic on repeated viewing. In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to ...

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  9. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.