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A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.
In Euclidean space, the distance from a point to a plane is the distance between a given point and its orthogonal projection on the plane, ... Mobile view; Search.
Earth's atmosphere photographed from the International Space Station.The orange and green line of airglow is at roughly the altitude of the Kármán line. [1]The Kármán line (or von Kármán line / v ɒ n ˈ k ɑːr m ɑː n /) [2] is a conventional definition of the edge of space; it is widely but not universally accepted.
SpaceClaim's 3D direct modeling technology is primarily expressed through its user interface in four tools: pull, move, fill, and combine: Pull contains most creation features found in traditional CAD systems, determining its behavior through users’ selection and though the use of secondary tool guides.
SolidWorks (stylized as SOLIDWORKS) is a brand within Dassault Systèmes that develops and markets software for solid modeling computer-aided design (CAD), computer-aided engineering (CAE), 3D CAD design, collaboration, analysis, and product data management. [2] The company introduced one of the first 3D CAD applications designed to run on a ...
An auxiliary view or pictorial, is an orthographic view that is projected into any plane other than one of the six primary views. [3] These views are typically used when an object has a surface in an oblique plane. By projecting into a plane parallel with the oblique surface, the true size and shape of the surface are shown.
In computer graphics, a silhouette edge on a 3D body projected onto a 2D plane (display plane) is the collection of points whose outwards surface normal is perpendicular to the view vector. Due to discontinuities in the surface normal, a silhouette edge is also an edge which separates a front facing face from a back facing face.
Convex regular polygons can also form plane tilings that are not edge-to-edge. Such tilings can be considered edge-to-edge as nonregular polygons with adjacent colinear edges. There are seven families of isogonal figures , each family having a real-valued parameter determining the overlap between sides of adjacent tiles or the ratio between the ...