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A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...
Random optimization (RO) is a family of numerical optimization methods that do not require the gradient of the problem to be optimized and RO can hence be used on functions that are not continuous or differentiable. Such optimization methods are also known as direct-search, derivative-free, or black-box methods.
In contrast, some authors have argued that randomization can only improve a deterministic algorithm if the deterministic algorithm was poorly designed in the first place. [21] Fred W. Glover [22] argues that reliance on random elements may prevent the development of more intelligent and better deterministic components. The way in which results ...
Hill climbing can often produce a better result than other algorithms when the amount of time available to perform a search is limited, such as with real-time systems, so long as a small number of increments typically converges on a good solution (the optimal solution or a close approximation).
Some problems which do not have a PTAS may admit a randomized algorithm with similar properties, a polynomial-time randomized approximation scheme or PRAS.A PRAS is an algorithm which takes an instance of an optimization or counting problem and a parameter ε > 0 and, in polynomial time, produces a solution that has a high probability of being within a factor ε of optimal.
Any randomized algorithm may be interpreted as a randomized choice among deterministic algorithms, and thus as a mixed strategy for Alice. Similarly, a non-random algorithm may be thought of as a pure strategy for Alice. In any two-player zero-sum game, if one player chooses a mixed strategy, then the other player has an optimal pure strategy ...
Las Vegas algorithms were introduced by László Babai in 1979, in the context of the graph isomorphism problem, as a dual to Monte Carlo algorithms. [3] Babai [4] introduced the term "Las Vegas algorithm" alongside an example involving coin flips: the algorithm depends on a series of independent coin flips, and there is a small chance of failure (no result).
The algorithm described herein is a type of local random search, where every iteration is dependent on the prior iteration's candidate solution. There are alternative random search methods that sample from the entirety of the search space (for example pure random search or uniform global random search), but these are not described in this article.