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A more serious downside of autosaving is that it can prevent the player from completing a game if a save operation fails due to a sudden cessation of game operation, whether by a crash, freeze, or power loss of the gaming system (resulting in the save file being corrupted), or if a successful autosave preserves the effects of a game-breaking ...
Permadeath contrasts with games that allow the player to continue in some manner, such as their character respawning at a checkpoint on "death", resurrection of their character by a magic item or spell, or being able to load and restore a saved game state to avoid the death situation.
In software development (and, by extension, in content-editing environments, especially wikis, that make use of the software development process of revision control), reversion or reverting is the abandonment of one or more recent changes in favor of a return to a previous version of the material at hand (typically software source code in the context of application development; HTML, CSS or ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology.
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...
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A storage drive or partition connected directly to the computer, either internally or by a bus like USB or Thunderbolt and formatted as APFS or journaled HFS+. If the volume format is not correct, Time Machine will prompt the user to reformat it. A folder on another Mac on the same network. A drive shared by an Apple Time Capsule on the same ...