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  2. Random optimization - Wikipedia

    en.wikipedia.org/wiki/Random_optimization

    The basic RO algorithm can then be described as: Initialize x with a random position in the search-space. Until a termination criterion is met (e.g. number of iterations performed, or adequate fitness reached), repeat the following: Sample a new position y by adding a normally distributed random vector to the current position x

  3. LP-type problem - Wikipedia

    en.wikipedia.org/wiki/LP-type_problem

    Seidel (1991) gave an algorithm for low-dimensional linear programming that may be adapted to the LP-type problem framework. Seidel's algorithm takes as input the set S and a separate set X (initially empty) of elements known to belong to the optimal basis. It then considers the remaining elements one-by-one in a random order, performing ...

  4. Yao's principle - Wikipedia

    en.wikipedia.org/wiki/Yao's_principle

    Here, a Las Vegas algorithm is a randomized algorithm whose runtime may vary, but for which the result is always correct. [7] [8] For example, this form of Yao's principle has been used to prove the optimality of certain Monte Carlo tree search algorithms for the exact evaluation of game trees. [8]

  5. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...

  6. Stochastic optimization - Wikipedia

    en.wikipedia.org/wiki/Stochastic_optimization

    swarm algorithms; evolutionary algorithms. genetic algorithms by Holland (1975) [19] evolution strategies; cascade object optimization & modification algorithm (2016) [20] In contrast, some authors have argued that randomization can only improve a deterministic algorithm if the deterministic algorithm was poorly designed in the first place. [21]

  7. Randomized rounding - Wikipedia

    en.wikipedia.org/wiki/Randomized_rounding

    The deterministic algorithm emulates the randomized rounding scheme: it considers each set in turn, and chooses ′ {,}. But instead of making each choice randomly based on x ∗ {\displaystyle x^{*}} , it makes the choice deterministically , so as to keep the conditional probability of failure, given the choices so far, below 1 .

  8. Random coordinate descent - Wikipedia

    en.wikipedia.org/wiki/Random_coordinate_descent

    Randomized (Block) Coordinate Descent Method is an optimization algorithm popularized by Nesterov (2010) and Richtárik and Takáč (2011). The first analysis of this method, when applied to the problem of minimizing a smooth convex function, was performed by Nesterov (2010). [1]

  9. Las Vegas algorithm - Wikipedia

    en.wikipedia.org/wiki/Las_vegas_algorithm

    Las Vegas algorithms were introduced by László Babai in 1979, in the context of the graph isomorphism problem, as a dual to Monte Carlo algorithms. [3] Babai [4] introduced the term "Las Vegas algorithm" alongside an example involving coin flips: the algorithm depends on a series of independent coin flips, and there is a small chance of failure (no result).