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  2. EXPTIME - Wikipedia

    en.wikipedia.org/wiki/EXPTIME

    In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable by a deterministic Turing machine in exponential time, i.e., in O(2 p(n)) time, where p(n) is a polynomial function of n.

  3. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Maxim Stepin's hq2x, hq3x, and hq4x are for scale factors of 2:1, 3:1, and 4:1 respectively. Each work by comparing the color value of each pixel to those of its eight immediate neighbors, marking the neighbors as close or distant, and using a pre-generated lookup table to find the proper proportion of input pixels' values for each of the 4, 9 ...

  4. Euler's formula - Wikipedia

    en.wikipedia.org/wiki/Euler's_formula

    Substituting r(cos θ + i sin θ) for e ix and equating real and imaginary parts in this formula gives ⁠ dr / dx ⁠ = 0 and ⁠ dθ / dx ⁠ = 1. Thus, r is a constant, and θ is x + C for some constant C. The initial values r(0) = 1 and θ(0) = 0 come from e 0i = 1, giving r = 1 and θ = x.