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  2. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.

  3. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    New FBX plugin based on the Autodesk FBX DSK that enables reading of the .fbx 3D authoring and interchange format; New directshow plugin for handling movies under Windows; New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing; New ply plugin for reading ply files

  4. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  5. Microsoft 3D Viewer - Wikipedia

    en.wikipedia.org/wiki/Microsoft_3D_Viewer

    It supports the .fbx, .3mf, .obj, and .stl and many more file formats [5] listed in features section. On the first launch, 3D Viewer automatically loads a "Bee.glb" file and renders an animated wasp, not a bee, on a gray background. Users can change the viewing angle, select and watch one of the available animations (defined in the 3D file) or ...